詹明峰

詹明峰 副教授

Ming-Fong Jan, Associate Professor/ Director

(03) 4227151 ext 33860

mingfongjan@gmail.com

PhD, Curriculum & Instruction,
University of Wisconsin-Madison)


Mingfong & Green City Blues game board at the Learning Sciences Lab, Singapore

簡歷
國立中央大學學習與教學研究所所長
Director, Graduate Institute of Learning and Instruction, National Central University
國立中央大學師資培育中心主任
Director, Center for Teacher Education, National Central University

詹明峰博士任職於國立中央大學,在學習與教學研究所暨師資培育中心擔任專任副教授。回國任職之前,他是新加坡南洋理工大學 (Nanyang Technological University, Singapore)國立教育學院(National Institute of Education)學習科學研究所(Learning Sciences Lab)的學習科學家,並擔任教育研究中心 (Office of Education Research) 學習科學(Learning Sciences & Pedagogy) 與遊戲學習(Play and Game-based Learning)兩個學門召集人,及新加坡未來學校(Future School)遊戲學習顧問。

詹博士在美國威斯康辛大學麥迪遜分校(University of Wisconsin-Madison)取得課程與教學(Curriculum & Instruction)博士,副修學習學(the learning sciences),對於設計研究法(design-based research)與質性研究(qualitative research)多有著墨。他師從Kurt Squire, James Paul Gee, David Williamson Shaffer, Richard Halverson, Constance Steinkuehler, Michael Thomas, Michael Streibel 等質性研究、學習學、與遊戲學習先驅,並與哈佛大學學習科技教授Chris Dede 與MIT師資培育中心教授Eric Klopfer 合作設計擴增實境教育遊戲,是國內最早投入遊戲學習研究的學者之一,同時也是威斯康辛大學遊戲學習與社會(Games, Learning and Society) 研究社群的創始成員。

詹博士從社會、文化與認知的角度來探究學習,以學習學(the learning sciences)和設計研究法(design-based research)為主要教育研究工具,來了解如何創新學習與教學的文化,特別是(1)教師作為學習經驗設計師, (2)設計思考與協同問題解決,(3)素養(21st century literacies)導向課程設計與學習評量,(4)教育桌遊與協同論證/探究。

詹博士積極與學術界、教育界合作,在設計思考、跨領域課程設計、素養導向學習評量、以素養為學習目標的教育桌遊設計、職前與現職教師專業發展、創新教學法(如翻轉教室、合作學習與小組討論方法等等)著墨甚多,也透過超過100場的學術演講、教師工作坊、家長工作坊、互動討論、遊戲式教學等,來設計與推動新的教育文化。

加入中央大學兩年多後,他獲得中央大學106學年度教學傑出獎,中央大學最高教學獎項。

Bio (290 words)
Academic positions
Dr. Mingfong JAN (詹明峰) is an Associate Professor at the Graduate Institute of Learning and Instruction (學習與教學研究所), National Central University, Taiwan. Previously, he was a Research Scientist at the Learning Sciences Lab, National Institute of Education (NIE), Nanyang Technological University in Singapore, where he served as a research convenor in two research areas at the Office of Education Research (OER): Play/Game-based Learning and the Learning Sciences & Pedagogy. He has been a member/researcher of the Games, Learning and Society research group at the University of Wisconsin-Madison since its inauguration in 2005.

Research foci
Dr. Jan graduated from the University of Wisconsin-Madison with a PhD degree from Curriculum & Instruction (ranked No. 1 in the US based on US News and World Report). As a learning scientist, he employs a design-based research approach and sociocultural perspectives to transform teaching and learning cultures, especially through the following research areas: teachers as learning experience designers, design thinking and collaborative problem-solving, learning with games and gamified activities, and 21st century literacies (e.g., argumentation and collaboration). He is a winner and candidate for best paper awards in AECT-ICFER and ICCE conferences.

Teaching
Dr. Jan is known as an expert in Design Thinking, Teachers’ Professional Development, Curriculum and Instruction, and Learning with Games. He designed many games, game-based curricula, and gamified learning activities to foster student learning and teacher education. His courses are known for engaging students in deep thinking and reflection. Since joining NCU, he has conducted more than 100 talks and workshops for students, parents, teachers, and faculties.

In 2017, he won Teaching Excellence Award at National Central University–the most prestigious teaching award in NCU.

Biography (elaborated)
Taiwan

Dr. Mingfong JAN is an Associate Professor at the Graduate Institute of Learning and Instruction, National Central University, Taiwan.

Singapore

As a Research Scientist at the Learning Sciences Lab (National Institute of Education, Nanyang Technological University, Singapore), I led several research projects in game-based learning and new media studies while teaching graduate courses. I served as a research convenor leading research programs in Play/Game-based Learning (2014~2015) and in Learning Sciences and Pedagogy (2013). To enhance the impacts of games on learning, I also served as a consultant in game-based learning for Singapore’s Future Schools and a collaborator with the Educational Technology Division at the Ministry of Education, Singapore.

Madison, Wisconsin (United States)

As a PhD student at the University of Wisconsin-Madison (Curriculum & Instruction), I played an important role in Handheld Augmented Reality Games for Education initiatives, in which he worked with MIT (Dr. Eric Klopfer of the MIT Scheller Teacher Education Program) and Harvard (Dr. Chris Dede of Graduate School of Education) to develop AR games and curricula, under the supervision of Dr. Kurt Squire. I have designed and co-designed more than 10 AR games, card games, and game-based curricula.

Education
PhD

I received my PhD degree from the Curriculum and Instruction Department (ranked #1 in the US ) at the University of Wisconsin-Madison. My PhD minor is the Design of Interactive Learning Environments, which is comprised of major coursework from the Learning Sciences area at the Educational Psychology Department (ranked #1 in the US).

As a graduate researcher, I was supervised (and inspired) by Dr. Kurt Squire and mentored by a group of dedicated educators such as James Paul Gee, David Williamson Shaffer, Constance Steinkuehler, Richard Halverson, Michael Thomas, Michael Streibel and Gloria Ladson-Billings.

PhD Dissertation

Designing an Augmented Reality Game-Based Curriculum for Argumentation

In collaboration with MIT and Harvard University on designing handheld augmented reality (AR) games for learning, my PhD dissertation pioneers the design of handheld augmented reality games for argumentation skills.

MA & BA

I received my BA in English at Fu-Jen Catholic University (Taiwan) and MA in Western Literature and Languages at Tamkang University (Taiwan).

The love for literature and humanity fuels my inspiration and aspiration for a deeper understanding of human nature and culture through education.

學習與教學研究所 (Graduate Institute of Learning and Instruction)
學習理論專題研究(Special Topic: Learning Theory)
研究法(二)-質的研究(Qualitative Research)
高等質性研究(Advanced issues in Qualitative Research)
高等學習深論(Advanced Seminar in Cognition and Learning)
教育桌遊理論與設計(Theory and Design of Educational Board Games)
書報討論(Seminar)

師資培育中心 (Center for Teacher Education)
課程發展與設計(Curriculum Development and Design)
教學與學習原理(Introduction to Principles of Teaching and Learning)